Struct nvapi_sys::gpu::pstate::NV_GPU_PERF_PSTATES20_PSTATE
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#[repr(C)]pub struct NV_GPU_PERF_PSTATES20_PSTATE { pub pstateId: NV_GPU_PERF_PSTATE_ID, pub bIsEditable: BoolU32, pub clocks: [NV_GPU_PSTATE20_CLOCK_ENTRY_V1; 8], pub baseVoltages: [NV_GPU_PERF_PSTATE20_BASE_VOLTAGE_ENTRY_V1; 4], }
Performance state (P-State) settings
Fields
pstateId: NV_GPU_PERF_PSTATE_ID
ID of the P-State
bIsEditable: BoolU32
Value must be 0 or 1. These bits are reserved for future use (must be always 0)
clocks: [NV_GPU_PSTATE20_CLOCK_ENTRY_V1; 8]
Array of clock entries Valid index range is 0 to numClocks-1
baseVoltages: [NV_GPU_PERF_PSTATE20_BASE_VOLTAGE_ENTRY_V1; 4]
Array of baseVoltage entries Valid index range is 0 to numBaseVoltages-1
Methods
impl NV_GPU_PERF_PSTATES20_PSTATE
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Trait Implementations
impl Copy for NV_GPU_PERF_PSTATES20_PSTATE
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impl Clone for NV_GPU_PERF_PSTATES20_PSTATE
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fn clone(&self) -> NV_GPU_PERF_PSTATES20_PSTATE
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more