Struct nvapi_hi::sys::gpu::power::private::NV_GPU_POWER_TOPO_V1
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#[repr(C)]pub struct NV_GPU_POWER_TOPO_V1 { pub version: u32, pub count: u32, pub entries: [NV_GPU_POWER_TOPO_ENTRY; 4], }
Fields
version: u32
count: u32
entries: [NV_GPU_POWER_TOPO_ENTRY; 4]
Methods
impl NV_GPU_POWER_TOPO_V1
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pub fn zeroed() -> NV_GPU_POWER_TOPO_V1
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Trait Implementations
impl RawConversion for NV_GPU_POWER_TOPO_V1
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type Target = Vec<Percentage1000>
type Error = ArgumentRangeError
fn convert_raw(
&self
) -> Result<<NV_GPU_POWER_TOPO_V1 as RawConversion>::Target, <NV_GPU_POWER_TOPO_V1 as RawConversion>::Error>
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&self
) -> Result<<NV_GPU_POWER_TOPO_V1 as RawConversion>::Target, <NV_GPU_POWER_TOPO_V1 as RawConversion>::Error>
impl Debug for NV_GPU_POWER_TOPO_V1
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fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
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Formats the value using the given formatter. Read more
impl Copy for NV_GPU_POWER_TOPO_V1
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impl Clone for NV_GPU_POWER_TOPO_V1
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fn clone(&self) -> NV_GPU_POWER_TOPO_V1
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Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
. Read more