Struct nvapi_hi::sys::gpu::display::NV_GPU_DISPLAYIDS
[−]
[src]
#[repr(C)]pub struct NV_GPU_DISPLAYIDS { pub version: u32, pub connectorType: i32, pub displayId: u32, pub flags: u32, }
Fields
version: u32
connectorType: i32
out: vga, tv, dvi, hdmi and dp. This is reserved for future use and clients should not
rely on this information. Instead get the
GPU connector type from NvAPI_GPU_GetConnectorInfo
/NvAPI_GPU_GetConnectorInfoEx
displayId: u32
this is a unique identifier for each device
flags: u32
if bit is set then this display is part of MST topology and it's a dynamic
Methods
impl NV_GPU_DISPLAYIDS
[src]
pub fn zeroed() -> NV_GPU_DISPLAYIDS
[src]
Trait Implementations
impl RawConversion for NV_GPU_DISPLAYIDS
[src]
type Target = DisplayId
type Error = ArgumentRangeError
fn convert_raw(
&self
) -> Result<<NV_GPU_DISPLAYIDS as RawConversion>::Target, <NV_GPU_DISPLAYIDS as RawConversion>::Error>
[src]
&self
) -> Result<<NV_GPU_DISPLAYIDS as RawConversion>::Target, <NV_GPU_DISPLAYIDS as RawConversion>::Error>
impl Debug for NV_GPU_DISPLAYIDS
[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result<(), Error>
[src]
Formats the value using the given formatter. Read more
impl Copy for NV_GPU_DISPLAYIDS
[src]
impl Clone for NV_GPU_DISPLAYIDS
[src]
fn clone(&self) -> NV_GPU_DISPLAYIDS
[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)
1.0.0[src]
Performs copy-assignment from source
. Read more