Struct nvapi_hi::GpuInfo
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[src]
pub struct GpuInfo {
pub name: String,
pub codename: String,
pub bios_version: String,
pub driver_model: DriverModel,
pub vendor: Vendor,
pub pci: PciIdentifiers,
pub memory: MemoryInfo,
pub system_type: SystemType,
pub ram_type: RamType,
pub ram_maker: RamMaker,
pub ram_bus_width: u32,
pub ram_bank_count: u32,
pub ram_partition_count: u32,
pub foundry: Foundry,
pub core_count: u32,
pub shader_pipe_count: u32,
pub shader_sub_pipe_count: u32,
pub base_clocks: ClockFrequencies,
pub boost_clocks: ClockFrequencies,
pub sensors: Vec<SensorDesc>,
pub coolers: Vec<CoolerDesc>,
pub perf: PerfInfo,
pub sensor_limits: Vec<SensorLimit>,
pub power_limits: Vec<PowerLimit>,
pub pstate_limits: BTreeMap<PState, BTreeMap<ClockDomain, PStateLimit>>,
pub overvolt_limits: Vec<OvervoltLimit>,
pub vfp_limits: BTreeMap<ClockDomain, VfpRange>,
pub vfp_locks: Vec<usize>,
}Fields
name: String
codename: String
bios_version: String
driver_model: DriverModel
vendor: Vendor
pci: PciIdentifiers
memory: MemoryInfo
system_type: SystemType
ram_type: RamType
ram_maker: RamMaker
ram_bus_width: u32
ram_bank_count: u32
ram_partition_count: u32
foundry: Foundry
core_count: u32
shader_pipe_count: u32
shader_sub_pipe_count: u32
base_clocks: ClockFrequencies
boost_clocks: ClockFrequencies
sensors: Vec<SensorDesc>
coolers: Vec<CoolerDesc>
perf: PerfInfo
sensor_limits: Vec<SensorLimit>
power_limits: Vec<PowerLimit>
pstate_limits: BTreeMap<PState, BTreeMap<ClockDomain, PStateLimit>>
overvolt_limits: Vec<OvervoltLimit>
vfp_limits: BTreeMap<ClockDomain, VfpRange>
vfp_locks: Vec<usize>
Trait Implementations
impl Debug for GpuInfo[src]
fn fmt(&self, __arg_0: &mut Formatter) -> Result[src]
Formats the value using the given formatter. Read more
impl Clone for GpuInfo[src]
fn clone(&self) -> GpuInfo[src]
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0[src]
Performs copy-assignment from source. Read more
impl PartialOrd for GpuInfo[src]
fn partial_cmp(&self, __arg_0: &GpuInfo) -> Option<Ordering>[src]
This method returns an ordering between self and other values if one exists. Read more
fn lt(&self, __arg_0: &GpuInfo) -> bool[src]
This method tests less than (for self and other) and is used by the < operator. Read more
fn le(&self, __arg_0: &GpuInfo) -> bool[src]
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
fn gt(&self, __arg_0: &GpuInfo) -> bool[src]
This method tests greater than (for self and other) and is used by the > operator. Read more
fn ge(&self, __arg_0: &GpuInfo) -> bool[src]
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
impl Ord for GpuInfo[src]
fn cmp(&self, __arg_0: &GpuInfo) -> Ordering[src]
This method returns an Ordering between self and other. Read more
fn max(self, other: Self) -> Self1.21.0[src]
Compares and returns the maximum of two values. Read more
fn min(self, other: Self) -> Self1.21.0[src]
Compares and returns the minimum of two values. Read more
impl PartialEq for GpuInfo[src]
fn eq(&self, __arg_0: &GpuInfo) -> bool[src]
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &GpuInfo) -> bool[src]
This method tests for !=.