Function nvapi_sys::gpu::NvAPI_GPU_GetShaderSubPipeCount
[−]
[src]
pub unsafe fn NvAPI_GPU_GetShaderSubPipeCount(
hPhysicalGPU: NvPhysicalGpuHandle,
pCount: *mut u32
) -> NvAPI_Status
This function retrieves the number of Shader SubPipes on the GPU On newer architectures, this corresponds to the number of SM units